Ira A. Fulton Schools of Engineering
P.O. Box 879309 | Arizona State University | Tempe, AZ 85287-9309
Brickyard 6th Floor | link to map
Academic & Student Affairs: 480-965-1726 | Engineering Administration: 480-965-1730
We look for projects where we can make a significant difference. In many cases, this leads to a longer term relationship with partner institutions. Through our experiential learning model, it is not just about volunteering. These two-way partnerships provide both valuable...Read More
Interest in civic engagement and community service is growing rapidly among teenage students. EPICS High is a service-learning program that engages students in engineering and technology concepts and connects them with organizations to fill much-needed technology-based...Read More
The Engineering Projects in Community Service program, known as EPICS, is a national award-winning social entrepreneurship program. Teams design, build and deploy systems to solve engineering-based problems for charities, schools and other not-for-profit organizations. Our...Read More
The EPICS Generator Awards recognize the hard work and dedication of EPICS students, mentors and partners. The following individuals and teams were recognized at an event held on Tuesday, November 19. Innovation Award – Shady Business Catalyst Award – Nonquistadora BioGas...Read More
The Engineering Projects in Community Service program, known as EPICS, is a national award-winning social entrepreneurship program. Teams design, build and deploy systems to solve engineering-based problems for charities, schools and other not-for-profit organizations. Our students aren’t waiting to graduate to make a difference—they are tackling real-world problems today.
Congratulations to the following students, faculty, staff and community supporters honored at the 2012 EPICS annual recognition and awards luncheon held April 25, 2012.Read More
Four ASU students have won a place in the premiere international student technology competition by taking first place, April 23, in the U.S. Finals of the Microsoft Imagine Cup in Seattle.
Their team, named FlashFood, earned a trip to the Imagine Cup Worldwide Finals in Sydney, Australia, in July.
The students also earned $18,000 to support their venture to apply new technologies in developing and coordinating a real-time food-recovery and distribution system. It uses Web applications and smart phones to help local communities prevent food waste and deliver fresh food to people in need.
The first-place finish also brings a $10,000 donation to ASU.
Team members are senior biomedical engineering major Eric Lehnhardt, senior materials science and engineering major Katelyn Keberle, senior computer science major Steven Hernandez and senior marketing and sustainability major Jake Ervin.
In Australia, they will compete against student teams from about 70 other countries.
Hundreds of student teams vied for spots in the Imagine Cup U.S. Finals. FlashFood was among 10 teams selected to compete in the Software Design category – which the team won. Another 12 teams were finalists in the Game Design category.
It’s the second year in a row that an ASU student team won the Software Design category in the U.S. Finals. Team Note-Takerdeveloped a portable custom-designed camera connected to a pen-and-multitouch Tablet PC that aids students with visual impairments in takes notes in classes.
Team Note-Taker then won second place in the category in the Worldwide Finals in New York City.
FlashFood’s effort has evolved from projects developed in the Engineering Projects in Community Service (EPICS) program in ASU’s Ira A. Fulton Schools of Engineering and the Students in Free Enterprise (SIFE) program in ASU’s W. P. Carey School of Business. EPICS director Richard Filley is Flashfood’s faculty adviser.
The team is forming a network of restaurants and banquet halls to donate leftover and surplus food to local community centers and churches for distribution to families and individuals.
The mobile-phone application will help manage the food pickup and distribution system. The app would be used for communications between the providers, collectors, distributors and recipients of the food.
The Imagine Cup competition challenges student to use technology in efforts to develop innovative solutions to some of the world’s biggest problems. The Imagine began in 2003 with about 1,000 students working with various teams. By last year, more than 358,000 students from 183 countries and regions around the world participated on teams trying to move through the stages of the competition.
Join EPICS for the annual awards ceremony honoring EPICS students, mentors and supporters. Steve Seleznow, president and CEO of the Arizona Community Foundation—the state’s largest philanthropic organization—will present the keynote address.
Wednesday, April 25, 2012
11 a.m.–1 p.m.
ASU Tempe campus
Memorial Union, Arizona Room
RSVP at epicsawards.eventbrite.comRead More
April 26, 8:30 a.m.
University Club, Heritage room
Appetizers and drinks are served during a networking time prior to the lecture to allow you to meet our guest lecturers. RSVP is required.
From ensuring clean drinking water and a business opportunity for schoolgirls in Africa to encouraging healthy lifestyles and protecting people from natural disasters here at home, EPICS students at ASU are putting innovation into action.
EPICS—Engineering Projects in Community Service—is a unique program that brings together multidisciplinary teams of students to design, build and implement engineering solutions for non-profit, educational and government organizations.
EPICS teams have advanced in two prestigious national competitions. The ‘FlashFood’ EPICS team has been selected as a finalist in the Microsoft Imagine U.S. Cup, and will be flying to Seattle for the competition held April 20-23.
Additionally, eight EPICS teams have been selected as semifinalists in the Dell Social Innovation Challenge, and now have several weeks to prepare their entries for the final round of competition, to be held in Austin in June. These teams were scattered across the classes with two EPICS GOLD I teams, three EPICS GOLD II teams, and three EPICS Turquoise teams selected to advance. The teams selected include: 33 Buckets, SafeSIPP, Team Ride & Bike, FlashFood, Well~Water, DocTalk, Project CURE M^3, and Project CURE Sorting Database.Read More
As team leader of EPICS GOLD Team SafeSIPP, Lindsay Fleming has been selected to attend an all expenses paid entrepreneurship bootcamp and competition at Stanford in April 2012. Fleming is an undergraduate student in the Ira A. Fulton Schools of Engineering at ASU, studying chemical engineering.
The Business Association of Stanford Entrepreneurial Students, in conjunction with Princeton’s Business Today, sponsor this entrepreneurship bootcamp. Held at Stanford University, E-Bootcamp is an all-expenses paid trip designed to put the best minds together with an elite group of founders, entrepreneurs and venture capitalists.
The four-day event puts student entrepreneurs through a series of workshops, panels and talks. Participants finish E-Bootcamp by competitively pitching their business plans to proven masters of entrepreneurship.
Read more: www.ebootcamp.orgRead More
Open to all ASU undergraduate students, the program has three elements:
Doctors and patients suffer from poor communication in medicine. Physicians often ask their patients to collect routine medical data, such as blood pressure and blood sugar, on their own at home. Unfortunately, the typical patient fails to collect the data, forgets to bring their records with them to the next appointment, or does not present the data in a useful form. As a result, doctors must decide between trusting the patient or trusting their own equipment in making a diagnosis, when making a diagnosis is even possible. Time, money and trust are lost.
DataDoc is our solution to this problem. We will use information technology to allow patients to securely store collected data and conveniently access it from anywhere. The patient will collect data and enter it into a smartphone application or website. The data will be stored on a secure DataDoc server, safeguarded against intrusion by military-certified encryption. At any time or place and from any device, the patient may open and examine their records, or allow a doctor to look at them. DataDoc will make accurate and organized medical records readily accessible.
DataDoc has enormous potential for growth. Everyone needs medical care at some point during his or her life. Given the rapid expansion of the Internet and cellular technologies that allow mobile Internet access, DataDoc could spread to every corner of the planet. Our long-term goal is to spread our service nationwide and across the rest of the world.
On May 22, 2011, an F5 tornado struck Joplin, Mo. Large trucks and concrete bumpers were tossed as far as one-eighth mile as the storm cut a mile-wide path of destruction across the town. The storm left many injured and 161 people dead.
This storm was deadlier than most, but tornado deaths are not unheard of. On average, 60-70 people die from tornadoes each year. In towns all across the Midwest, tornado shelters exist, but can’t always be accessed in time.
Project TOTO would like to change this. Many of these deaths could be prevented by more effectively placed shelters. Above-ground shelters will be cheaper to build, allowing more shelters to be built. They will also be easier to get into, but with an effective door system, will remain sealed against wind and flooding. Systematically placing these shelters will ensure that within 60 seconds, a shelter can be reached from anywhere in town.
Project TOTO is comprised of three different sections:
The first section will determine the most effective locations for containers. By placing them systematically and more visibly, they can be reached more quickly. We will concentrate these containers in areas that are heavily populated or isolated from other shelter—schools, hospitals, shopping centers, nursing home and stretches of highway. They will also be placed away from potential flying debris (such as parking lots) and ditches which could flood. To make them more detectable, a siren and light will be attached to the shelter.
The second section will determine the best way to keep the shelter attached to the ground during tornado force winds. To anchor the shelters, holes 3-feet in diameter and 10-feet deep will be filled with concrete. A metal chain will run through these concrete columns and be welded to the bottom of the shelter. A dirt berm will also be built on three sides of the container to reinforce the sides and minimize the effect of flying debris.
The third section will design a door that can be easily opened by any person but also remain sealed and keep flood waters and wind out when the tornado hits. To achieve this, a wheel handle can be turned to raise a slide bolt to hold the door closed. An o-ring or elliptical water seal will be used to prevent the shelter from flooding.
Altogether, we hope to create better tornado shelters to protect the lives of all citizens across the tornado belt, starting in the town of Joplin, Mo.
Imagine a world in which every day someone does something wonderful that helps better themselves or another person. This is the world Karma aims to create. Bettering society as a whole, while focusing on the betterment of the individual, is our goal. By working on a one-to-one basis, Karma can effectively change the way people perceive themselves and how they interact with others.
Karma rewards people for the smart and healthy choices they make everyday. Whether it is simply picking up a piece of trash or eating a healthy snack instead of candy, Karma will let the user feel a sense of appreciation for the big and little things they do every day. All of the small things add up, and Karma shows how much a user has progressed or improved over a period of time.
Karma can be taken anywhere. Since all Karma needs is an Internet connection to be used, Karma can be accessed anywhere around the world and will eventually be able to be used directly from a smartphone application.
People are always doing good deeds and making important life decisions. Karma will the user organize their daily lives and build their Karma. With the ability to connect through Facebook, the users can interact with their friends and engage in friendly competition to win badges or claim to be the best in their group for a certain Karma category. After long-term use of the application, the user can then use the information gathered to determine in what ways they have the best Karma and what areas they should think about improving upon. This data will prove invaluable to the user because it is the gateway to becoming a better person and having a greater, more fulfilling life.